Friday, March 27, 2015
Wednesday, March 25, 2015
Saturday, March 21, 2015
Markus: HAPPY SCRUMP DAY MUH CLICKLEBAITS
Markus: holy shit
Karalyn: yeah i saw that
Karalyn: ARE YOU FUCKING WATCHING THIS
Markus: have a fantastic weekend at the electrosmurf cock buffet sunshine
Scot: haha… NOPE!
Markus: sent it to BK since he is the furry expert
Mae: perfecto :)
Markus: butch dyke takes testosterone
Meg: “i was riding the subway which traditionally is the hotbed of lust in the city"
Meg: no truer words have ever been spoken
Karalyn: sorry otp with jeffs mom
Markus: yeah she was busy last night
Posted by defconquell at 9:35 AM
Friday, March 20, 2015
"But, as you well know, appearances can be deceiving, which brings me back to the reason why we're here. We're not here because we're free. We're here because we're not free. There is no escaping reason; no denying purpose. Because as we both know, without purpose, we would not exist." – Agent Smith
Posted by defconquell at 8:28 PM
Thursday, March 19, 2015
Wednesday, March 11, 2015
Markus: yeah in the web UI it's video overlay but just link the image file
Meg: i can’t use drop box or imagur
Markus: what is the link to the source image?
Meg: i gotta make one. its local
Markus: upload to 4chan i mean iCloud
Markus: what do you mean no dropbox i drop boxes all the time
Markus: SEND IT ASS TO ASS
Meg: IM GONNA PUNCH YOU IN THE ASS
Markus: USE THE 9-PIN FUDGEPUCKER CABLE
Meg: all these 35249035, 35271284, 35248665, 35248662, 35248653, 35248640
Meg: thank youuuuuuuuu
Posted by defconquell at 8:18 PM
Monday, March 9, 2015
BLR released a trailer for Keloid. Briefly, it’s the story of humanity reaching a technological singularity, at which artificial intelligence has surpassed that of man, and the uncertainty and danger of the next moment. It’s well-trodden territory, but BLR’s approach, as evidenced by the trailer, is intense, unique, and a little terrifying. The trailer is more of a ‘proof of concept’ piece, as the company sought to stretch itself creatively and refine new workflows, such as motion capture, that would be used on the feature.
“We’re mostly known for our visual effects work in advertising, but every now and then we like to experiment and do something on our own to showcase our skills and give free reign to our potential,” says J.J. Palomo, Creative Director of BLR.
“One of our animators came up with the idea of a mechanical SWAT force rushing into a clandestine drug lab also operated by robots. The idea was appealing, but we knew the conceptual treatment would require extensive amounts of motion capture to bring the troop of six robot soldiers to life with synchronized military precision as they enter the abandoned warehouse that is the setting for much of the trailer.”
Prior to the Keloid trailer, BLR had never experimented with motion capture on a project. They turned to iPi Motion Capture software to provide the backbone of production. Add two Microsoft Kinects to iPi’s markerless system, and what you have is a fast, cost-effective way to animate characters.
“We set up in our office using Kinect cameras, and just loved the outcome,” says Palomo. “We used iPi Motion Capture to animate the main robots, and because we wanted a more realistic approach in the biped animation, coupled with our small staff, we could not afford to spend a lot of time digitally animating robots into the scenes....We worked with 3D Studio Max in BVH format, and loaded the motion capture data onto our more complex rig system, where we could then we could touch up, clean and reanimate.”
Posted by defconquell at 10:30 AM
Sunday, March 8, 2015
"Changing and improving your life requires destroying a part of yourself and replacing it with a newer, better part of yourself. It is therefore, by definition, a painful process full of resistance and anxiety. You can’t grow muscle without challenging it with greater weight. You can’t build emotional resilience without forging through hardship and loss. And you can’t build a better mind without challenging your own beliefs and assumptions." – Mark Manson
Posted by defconquell at 12:21 AM